Showing posts with label Python. Show all posts
Showing posts with label Python. Show all posts

Sunday, October 24, 2010

Vue Python: GetFirstHitObject Tutorial

I've had several emails about GetFirstHitObject so I thought I'd write a quick tutorial on using it. I've just posted it on my website:

Vue Python: GetFirstHitObject

I know this probably isn't the most helpful place to start learning to code Vue's pythons but I'd like to know what you think as its setting the format for future (less advanced) tutorials. Is there enough detail? Would you like more examples? Does it need an exercise to go with it? Is it clear enough? Is there anything else you’d like to know?

Friday, September 11, 2009

More new Python Scripts

I've posted new pythons scripts for Vue to my impworks website:

The object sequence saving can be used to get an animated element from a Vue scene, such as a terrain, into another package. The material layer scripts can be used to add a toon material layer or other effects layer to all the materials in a scene quickly.

Thursday, August 20, 2009

Vue Python Scripts

I've been updating the Vue Python script section on my impworks web site so scripts that were previously only available from the impworks blog now have pages all of their own. There are also a few new python scripts following requests.

Three new scripts for working with Vue’s Bump Mapping: one to make the mapping negative, one to make it positive and one to invert it on selected objects. A second new set of scripts make it easy to switch between the four different image mapping modes in materials on more than one object and material at once.

Thursday, July 16, 2009

Thursday, October 23, 2008

SkinVue 64-bit Platform Support

From Dave Burdick:

A couple of quick updates on the subject of 64-bit platform support for SkinVue.

For current SkinVue 6 PC users, you can download a multi-platform wxPython installer here in order to install either the 32-bit or 64-bit version of wxPython into your main Vue application folder:

http://www.mediafire.com/download.php?zzitjgoormh

This will allow you to run SkinVue6 on 64-bit PC platforms.

For the upcoming SkinVue7, 64-bit support is already built in to the product so there is no need to download the additional wxPython library.

Monday, January 07, 2008

Vue Replicate Scale Equal Steps Script

I've just posted a new Vue python script that makes the steps in the scaling of objects created using replicate equal. You can get the script from my impworks blog.

Tuesday, September 04, 2007

Vue Infinite Stereo Imaging Script

I've released a new python script that creates a stereo imaging camera for Vue 6 Infinite with user definable separation.

Wednesday, August 29, 2007

EcoRotate Python Script

Mark Caldwell has a new python script for Vue 6 Infinite to easily set the rotation of the instances in an EcoSystem. Rotation can be set separately for each of the three axis and a range for a random variation from the angle can be set for each axis too. The script is still in Beta so it can be found on Mark's blog.

Tuesday, July 17, 2007

Detect the slowest areas of your scene with GridIA (free)

Frédéric Louguet has posted a new utility for Vue 6 Infinite running on a PC. Here is his description of it...

I have developed a small utility (in two parts) which might help to detect the problematic areas in your scenes, that is the areas which are the slowest to render.

Feel free to download it and experiment with it. As for its real usefulness, you tell me Smile (at least it's free)

http://renderfred.free.fr/utils/Grid.zip

Friday, July 06, 2007

A Tape Measure for Vue

Mark Caldwell has a new python script for Vue Infinte users that will find the distance between two objects. You can get the Vue Tape Measure from his blog.

Sunday, June 17, 2007

Vue MassConvert Enhanced

I've just posted a new, improved version of my MassConvert python sctipt that allows Vue 6 Infinite users to convert between 3d formats using Vue without having to do each conversion one at a time.

Friday, May 25, 2007

Vue Python Mass File Conversion Script Updated

Mark Caldwell has updated the Vue Python Mass File Conversion Script to include support for vob and it also now support the import of Poser files. The script requires the latest version of Vue 6 Infinite to run.

Wednesday, April 11, 2007

Terrain Matcher

impworks is giving away a new python script for Vue 6 Infinite to create flat areas on terrains under objects. For more information see: New Vue Python Script: Terrain Matcher.

Tuesday, February 06, 2007

Vue Python Mass File Conversion Script 0.3

Mark Caldwell has updated the Mass convert script to allow the export of Vue's vob files.

For more details and to download the latest version see my web site: 3d file mass convert vue python script

Thursday, January 18, 2007

EcoSystem to Object Python Script Enhanced

Mark Caldwell has just released a new update for his EcoSystem to object python script for Vue 6. Users no longer need to edit the file to change settings, they can select from a variety of primitive objects to be used for the substitution and the created objects can be changed to be part of a group or metablob once they have been created.

Monday, December 18, 2006

Wednesday, November 29, 2006

impworks Python scripts updated for Vue 6 Pre Release

All of the following scripts have now been checked in Vue 6 Pre Release and fixed where required.

Centre Finder

If you need to find the centre point of a group of selected objects this script will save you a lot of number crunching.

Centre Finder Python Script

EcoSpray

This python script coats the outside of an object with an EcoSystem. It won't cover all faces because of the way it works. It will cover a sphere, cube, cone but won't cover all of a torus.

Eco Spray Python Script

EcoSystem to Objects

This is a python script that will place a cube at the same location as each instance in an EcoSystem.

EcoSystem to Object Python Script

EcoSystem to CSV / CSV to EcoSystem

Two Python script for Vue Infinite to save and information about a EcoSystem to CSV files.

EcoSystem to CSV Python Script

Mass Convert

This script uses Vue to convert files between 3d formats.

Mass Convert Python Script

Plant Replace

This python script replaces selected objects with plants from a random list of Vue's plants.

Plant Replace Python Script

Progressive Drop

This python script drops selected objects one at a time starting with the lowest one creating heaps and piles.

Progressive Drop Python Script

Random Walk

Select some objects, run this script and they wander around randomly in your scene.

Random Walk Python Script

Save and Load Camera Animation

Two scripts to export and import camera position data using a CSV file. Useful for moving camera animations between scenes.

Save Camera / Load Camera Python Scripts

Sky Filter

My first Vue Python script. Not exactly earth shattering as all it does is let you apply a colour filter to the sky or make the sky a solid block of one colour.

Sky Filter Python Script

Terrain to CSV / CSV to Terrain

Import and Export terrain height data from Vue in CSV format usable with most spreadsheets.

Terrain to CSV / CSV to Terrain Python Scripts

Friday, September 15, 2006

A New Way of Creating an EcoSystem

Mark Caldwell has just uploaded a new python script to my blog that "sprays" an eco system onto the outside of a selected object. The script is free and has a very simple interface so there is no need to edit it just follow the instructions in the readme file.

If you want to know more and to download the script goto: Python Script to Spray on EcoSystems for Vue