Unofficial coverage of all the latest news in the world of e-on software's Vue. Covering news for Vue Pioneer, Vue Frontier, Vue Esprit, Vue Pro, Vue Infinite and Vue xStream along with occasional posts about Ozone, SkinVue, CityEngine for Vue, LumenRT and Carbon Scatter. Including links to the latest tutorials, free stuff, official e-on software announcements, reviews and anything else as soon as I hear about it.
Monday, February 21, 2011
CityEngine Vue reviewed at impworks
Wednesday, November 19, 2008
VueTools Toolbar for Windows 64-bit
Chipp Walters' VueTools toolbar will now work on Vista 64 and WinXP 64.
Friday, November 07, 2008
SkinVue7
Dave Burdick has launched the latest version of SkinVue - SkinVue7. I've included my first two, quick renders using SkinVue7- one each of Daz's Michael 4 and Victoria 4 - both rendered in final mode after using SkinVue7's enhanced mode without any other modification. Both renders took around 2 minutes.
Features:
- 64-bit support
- New wet/dry skin specular model
- Added skin tone and tint adjustments
- Added "splotching" skin adjustment
- Enhanced Eye shader
- New HDRI Atmospheres
- All atmospheres re-calibrated for new Vue 7 GI lighting model
- New Meta-Node based material layers to add blood, bruises, chain meshing, robot and reptilian skin styles
- Added material swapping support for M4 (DAZ Character Plugin)
- Support to swap SkinVue6 mats into SkinVue7
Wednesday, November 05, 2008
SkinVue 6 Patch for Vue 7
Dave Burdick had released a zip file containing a patch to allow SkinVue6 to run on Vue7. There are some issues which will not work properly in Vue7 when running SkinVue6:
- The atmosphere files will produce very oversaturated lighting
- The scene file atmospheres will produce very overstaturated lighting
SkinVue 7 will be available shortly which has been optimized to run in Vue 7. To learn more about the features of SkinVue7, please visit http://www.SkinVue.net
Monday, December 10, 2007
Friday, September 14, 2007
Skin Vue 6.3
SkinVue6.3 has been released at Cornucopia 3D as a free update for existing users.
- Added Ray Traced highlights option for eye speculars
- Improved Eye Shader
- Added new eye reflection maps
- Added graphical popup menus for selecting wet maps and eye reflection maps
- Improved Skin Bump calculation - uses the combined grayscale noise of the color channel or a custom bump map
- When rendering, the SkinVue pallete screen will hide itself until the render is completed
- Recalculation of material previews is now optional
- Added material swapping support for Apollo Maximus character (DAZ Character Plugin)
- Added Generic Character Material Swapper plugin for custom characters (Generic Character Plugin)
- Fixed Vue material suffix naming bug when importing with grouped figures option
- Added new scene files - Portrait Studio, Tropical Shore
Sunday, June 17, 2007
Vue MassConvert Enhanced
I've just posted a new, improved version of my MassConvert python sctipt that allows Vue 6 Infinite users to convert between 3d formats using Vue without having to do each conversion one at a time.
Tuesday, April 17, 2007
Skin Vue 6.2
SkinVue 6.2 is now available:
- Added automatic Male Genitals support for DAZ and Poser characters
- Fixed bug in Terai Yuki II swapper (Poser Character Plugin)
- Added support for ApolloMaximus (DAZ Character Plugin)
- Added Face Room material support (Poser Character Plugin)
- Added automatic material preview refresh following a swap
This release requires Vue 6 Infinite/Xtreme (Build 290396 or later)
Friday, November 03, 2006
MatchMover Pro 4 HD for Vue!
A special version of Realviz's MatchMover has been launched for Vue. MatchMover analyze High Definition video streams to automatically compute camera motion and tracking points. This data can then be loaded directly into Vue 6 Infinite and xStream to match your 3D environments with your video footage.
Find out more about MatchMover Pro 4 HD at: www.e-onsoftware.com/products/3rd_party/realviz