SkinVue6.3 has been released at Cornucopia 3D as a free update for existing users.
- Added Ray Traced highlights option for eye speculars
- Improved Eye Shader
- Added new eye reflection maps
- Added graphical popup menus for selecting wet maps and eye reflection maps
- Improved Skin Bump calculation - uses the combined grayscale noise of the color channel or a custom bump map
- When rendering, the SkinVue pallete screen will hide itself until the render is completed
- Recalculation of material previews is now optional
- Added material swapping support for Apollo Maximus character (DAZ Character Plugin)
- Added Generic Character Material Swapper plugin for custom characters (Generic Character Plugin)
- Fixed Vue material suffix naming bug when importing with grouped figures option
- Added new scene files - Portrait Studio, Tropical Shore