Vue 7 Infinite 7.1 (Build 37660) and Vue 7 xStream (Build 37681) are no longer listed on e-on software's web site as beta releases.
e-on have also have released beta version of the second update for Vue 7 Infinite and Vue 7 xStream for registered users. It includes the following changes for Vue 7 Infinite (Build 38524):
- Fixed a possible freeze when playing a macro.
- Fixed unexpected camera position shifts when using camera altitude lock along with animated vibrations.
- Fixed fit-replacing of an object by a plane primitive leading to invisible plane at render.
- Fixed brutal lighting transitions over self-shadowed infinitely thin translucent objects.
- Fixed unexpectedly reset output file names if output directory doesn't exist.
- Fixed non created spectral atmosphere keyframe when modifying it between two existing keyframes.
- Fixed missing viewport refreshes in Wireframe display mode.
- Fixed missing camera field of view hint lines in Wireframe display mode.
- Fixed a crash when undoing a master object replacement.
- Fixed behavior of "Create Metacloud" menus.
- Edition of EcoSystem instances with Python is now reflected in display.
- Fixed a crash in Terrain Editor, when switching from Standard to Procedural for a terrain using an EcoSystem.
- Fixed potential crash when rendering to disk using glow effects.
- Fixed possibly non collapsing materials after copy/paste.
- Fixed wrong lighting over boolean operations involving metablobs.
- Fixed wrong resume render handling when using hybrid 2.5D motion blur or depth of field effects.
- Fixed artifacts in some dynamic ecosystems used with procedural terrains.
- Fixed viewport blinking.
- Fixed node display in function editor with blue interface
- Fixed possible freeze when rendering large image with procedural terrain.
- Fixed crash when Hypervue retrieve a rendercow pack from the license server
- Fixed crash with Altitude Mapping conversion.
- Fix update retrieving from License server.
- Fixed potential crash when rendering a full-screen animation using internal renderer.
- Fixed parametric terrain scale bug when loading terrain with different unit scale.
- Fixed bug with value modification not taking into account in graph editor.
- Fixed a crash which happened on the removal of a specimen.
- Fixed possible crash when initializing render nodes.
- Fixed crash in function editor when creating metanode with output.
- Fixed possible crash when Vue can't get a license from the license server.
- Fixed possibly black output renders when using the Standalone renderer or the RenderNode.
- Fixed much slower render when using the Standalone renderer or RenderNodes.
- Fixed Texture file path retrieve on mac for Poser object.
- Remember last directory of Python scripts.
- Fixed possibly invisible alpha planes in viewports when viewed from side.
- Fixed badly oriented alpha planes in billboard mode.
- Fixed hybrid motion blur crazy coordinates when some segment extremity is located behind the camera.
The following fixes for Vue 7 xStream (Build 38524):
- Integration plug-ins:
- Fixed group transformations in Maya (groups, booleans, clouds).
- Fixed atmosphere preview render when saving atmosphere.
- Fixed possible crash when initializating xStream Render Nodes.
- Prevented xStream plug-ins from re-creating materials on EcoSpecimen after each user action (fixed a crash in 3ds Max with Direct3D, but will also improve reactivity of the plug-in when the scene contains EcoSystems).
- Avoid a possible freeze when rendering with several cores.
- Fixed a crash when using the Merge command.
- Fixed a possible crash in LightWave at render time.
- Removed annoying XSI warning message when creating EcoSystem.
- Fixed a possible crash when loading scenes with tracked/linked/animated objects.
- When launching a command-line render with C4D, Vue content was not rendered.
- Avoid displaying dialogs or interface in the plug-in when the host application is launched as command-line.
- Fixed a possible crash when initializing render nodes.
- Avoid exiting the host application if plug-in can't launch the xStream core.
- Fixed lens flare render when seen on top of Vue sky or native objects.
- Fixed natural film response filter when applied on pixels seeing native objects.
- Prevented native lights from being duplicated in Vue scene when rendering an animation in LightWave (resulting in more and more bright images throughout the animation).
- Fixed a possible freeze when playing a macro.
- Fixed unexpected camera position shifts when using camera altitude lock along with animated vibrations.
- Fixed fit-replacing of an object by a plane primitive leading to invisible plane at render.
- Fixed brutal lighting transitions over self-shadowed infinitely thin translucent objects.
- Fixed unexpectedly reset output file names if output directory doesn't exist.
- Fixed non created spectral atmosphere keyframe when modifying it between two existing keyframes.
- Fixed missing viewport refreshes in Wireframe display mode.
- Fixed missing camera field of view hint lines in Wireframe display mode.
- Fixed a crash when undoing a master object replacement.
- Fixed behavior of "Create Metacloud" menus (standalone and integration plug-ins).
- Edition of EcoSystem instances with Python is now reflected in display.
- Fixed a crash in Terrain Editor, when switching from Standard to Procedural for a terrain using an EcoSystem.
- Fixed potential crash when rendering to disk using glow effects.
- Fixed possibly non collapsing materials after copy/paste.
- Fixed wrong lighting over boolean operations involving metablobs.
- Fixed wrong resume render handling when using hybrid 2.5D motion blur or depth of field effects.
- Fixed artifacts in some dynamic ecosystems used with procedural terrains.
- Fixed viewport blinking.
- Fixed node display in function editor with blue interface.
- Fixed possible freeze when rendering large image with procedural terrain.
- Fixed crash when Hypervue retrieve a RenderCow Pack from the license server.
- Fixed a crash with Altitude Mapping conversion.
- Fixed update retrieving from License server.
- Fixed a potential crash when rendering a full-screen animation using internal renderer.
- Fixed parametric terrain scale bug when loading terrain with different unit scale.
- Fixed a bug with value modification not taken into account in graph editor.
- Fixed a crash which happened on the removal of a specimen.
- Fixed a possible crash when initializing render nodes.
- Fixed a crash in function editor when creating a MetaNode with output.
- Fixed a possible crash when Vue can't get a license from the license server.
- Fixed possibly black output renders when using the Standalone renderer or the RenderNode.
- Fixed much slower render when using the Standalone renderer or RenderNodes.
- Fixed Texture file path retrieve on mac for Poser object.
- Remember last directory of Python scripts.
- Fixed possibly invisible alpha planes in viewports when viewed from side.
- Fixed badly oriented alpha planes in billboard mode.
- Fixed hybrid motion blur crazy coordinates when some segment extremity is located behind the camera.