Wednesday, January 30, 2013

E-on Software Offers Free Carbon Scatter 2 Trial


January 30, 2013. Beaverton, Oregon: e-on software, the leader in Digital Nature technologies, today announced the immediate availability of the Carbon Scatter 2 trial version for Autodesk 3ds Max and Maya, and Maxon Cinema4D.

Derived from e-on software's acclaimed EcoSystem™ technology, Carbon Scatter 2 is the easiest and most straightforward solution for creating complex and detailed populations using the native instancing technologies of the host application.

"Carbon Scatter 2 is perfect, it has all the tools to build a complete scene quickly. I considered several other products prior to choosing Carbon Scatter, but Carbon Scatter gave me the best library of quickly renderable plants. I love this product!", said Roger Barnes.

New features in Carbon Scatter 2 include:

  • Over 100 3D plant species (with variations!) and 130+ billboard trees included
  • Populate millions of instances per second!
  • Interactive population - change a setting and Carbon Scatter repopulates in a blink
  • Populate at 360° around objects
  • Use the powerful EcoPainter brush to paint-in instances directly with your mouse
  • Edit or create your own plant species with the optional Carbon Botanica module
  • Compatible with native previewing options (Nitrous, point-cloud, etc)
  • Scattering inside/along curves
  • Stacked instances (e.g. to create piles of rubble)
  • Use animated populations with full phasing control

Industry Recognition

In less than a month, Carbon Scatter 2 has already received a tremendous amount of positive feedback from the industry:

"Carbon Scatter 2 does what it says and it does it very well!" Darren Capner

"I am very happy with Carbon Scatter 2. Absolutely amazing software!", M.J. van Soldt

"Carbon Scatter 2 takes what seems to be a complex task, and makes it simple. The Carbon Botanica extension is a no-brainer, worth every cent!", Paul Crumrine

"I really love Carbon Scatter and often use it for my productions. The new features like 360° population, the lean out feature on low density or the edge of population, or Eco-stacking are really nice additions, and the result looks natural." Christoph Schindelar

"It's great to find the Vue EcoSystem™ technology inside the host application. I really feel "at-home".", Laurent Rodriguez

Carbon Scatter 2 Trial Version

The Carbon Scatter Trial Version will install in all supported applications on the end user’s system and will allow the rendering of EcoSystem™ populations in all supported renderers.

The Trial Version is a fully functional version of Carbon Scatter 2, aside from the following limitations:

  • The Trial Version ships with a limited collection of plants and polygonal meshes.
  • The Trial Version is limited to rendering up to a total of 10000 instances (the display of instances in the viewport is not limited).
  • Saving scenes, network rendering and access to Carbon Botanica is disabled.

The Carbon Scatter 2 Trial Version cannot be used for commercial work. Once installed, the Trial Version will work for 30 days.

Supported Renderers

Rendering of the Carbon Scatter 2 scene elements is entirely done by the host application's renderer.

  • Carbon Scatter for 3ds Max works with MentalRay and V-Ray renderers.
  • Carbon Scatter for Maya works with MentalRay, and V-Ray renderers.
  • Carbon Scatter for Cinema4D works with the native renderer, and all other renderers that are compatible with Cinema4D instances*. Such renderers include VrayC4D, m4d (mental ray for Cinema4D) or Maxwell Render for instance.

The Carbon Scatter 2 Trial version is available as a free download from

More information about Carbon Scatter can be found at